The teleporter strategy is a good strategy for any amount of players, but the optimal amount is 2 or 3 as this works better for communication.
At the start of the game each player takes a window or two depending on the amount of players. Do not buy any guns. Stay in the main room until each player has over 1000 points, and one player has 1750 points, and another has 2000 points. This should be before round 4.
The player with 1750 points should buy the first door, the upstairs one. The person with 2000 points buys the second door. You should be in the room with a staircase leading to the MP40. Each player needs to buy the MP40 and stay until you have enough points to open the next 2 doors, costing 1250 each.
Diagram:
Turn on the power and link the teleporter. You and your teamates should stay in the teleporter until you get overwhelemed, then go. Throw grenades from the Pack-A-Punch room to make crawlers and kill the zombies.
When teleported back from the room continually walk/run away from the horde coming after you, occasionally turning around to shoot. Make sure you teamates don't try and point hog and shoot all the zombies, as they will then spawn behind him and kill him, bringing the whole team down. It is also recommended in later rounds to activate traps behind you. Leave one zombie/crawler at the end so you can reactivate the teleporter and get things you need.
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